Deconstructor of Fun

Deconstructor of Fun is the primary destination for anyone looking to learn about product management and design in free-to-play games.

OVERVIEW

This web page deconstructoroffun.com presently has an average traffic ranking of three hundred and fifty-three thousand seven hundred and sixty-one (the smaller the higher page views). We have probed seventeen pages inside the website deconstructoroffun.com and found sixteen websites linking to deconstructoroffun.com. There are one contacts and locations for deconstructoroffun.com to help you connect with them. There are three public network platforms owned by deconstructoroffun.com. This web page deconstructoroffun.com has been online for five hundred and ninety-eight weeks, nineteen days, fourteen hours, and twenty-seven minutes.
Traffic Rank
#353761
Pages Analyzed
17
Links to this site
16
Contacts
1
Locations
1
Social Links
3
Online Since
Sep 2013

DECONSTRUCTOROFFUN.COM RANKINGS

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DECONSTRUCTOROFFUN.COM HISTORY

This web page deconstructoroffun.com was first recorded on September 13, 2013. It will go back on the market on the date of September 13, 2015. It is now five hundred and ninety-eight weeks, nineteen days, fourteen hours, and twenty-seven minutes young.
REGISTERED
September
2013
EXPIRED
September
2015

MATURITY

11
YEARS
5
MONTHS
18
DAYS

LINKS TO WEB PAGE

AnttiTech Random Ramblings About Making Games and Stuff from Cloud

Random Ramblings About Making Games and Stuff from Cloud. Trust is stronger than control. Making games is damn near impossible. We keep making mistakes and we try to find reasons and that is what we are supposed to do. The things where we usually make mistakes are not the ones that following a processes will solve.

Insight analysis a virtual beermat

Deep diving into design with Spelunky. This is not what this article is about. Really like this analogy for player feedback from the Spelunky book pic.

Sergey Galyonkin

Я вам как-то писал, что во времена моей работы в Nival за летсплеи по играм некоторые русские ютуб-персоналии просили деньги. Не топовые, а так, середнячки. Западные, на удивление, денег не просили ни разу, но мы и обращались к топовым. Так вот, оказывается Microsoft платил летсплеерам. Работающим с Machinima за хорошие отзывы об Xbox One. А теперь выяснилось, что тем же самым занимается Electronic Arts. 63 Steam Dev Days и другие новости.

WHAT DOES DECONSTRUCTOROFFUN.COM LOOK LIKE?

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CONTACTS

Michail Katkoff

Otavantie 8 D 25

Helsinki, N/A, 00200

FINLAND

DECONSTRUCTOROFFUN.COM HOST

Our web crawlers diagnosed that a single page on deconstructoroffun.com took one thousand and two milliseconds to stream. I observed a SSL certificate, so therefore our parsers consider deconstructoroffun.com secure.
Load time
1.002 seconds
SSL
SECURE
Internet Address
198.185.159.144

NAME SERVERS

ns57.domaincontrol.com
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PAGE TITLE

Deconstructor of Fun

DESCRIPTION

Deconstructor of Fun is the primary destination for anyone looking to learn about product management and design in free-to-play games.

CONTENT

This web page has the following on the site, "Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not." Our analyzers saw that the web page also said " All of the contributors to this site are both gamers and game makers." The Website also said " Deconstructor of Fun GDC! Catch the powerful Deconstructor of Fun team at GDC! Influencer Marketing - What You Need to Know Right Now. A deep dive into streaming and influencer marketing. Facebook Instant Games Designing Games for Chat. The rules of designing successful messenger games. How Idle Heroes made 100M in a Year."

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